Class methods that don’t use this are often better suited as static methods or standalone functions.
Instance methods that don’t access instance state can be misleading and suggest a design issue.
Removes the leading and trailing white space and line terminator characters from a string.
trim().
String.toLowerCase(): string
Converts all the alphabetic characters in a string to lowercase.
toLowerCase();
}
}
class
classHandler
Handler {
get
Handler.type: string
type() {
return"default";
}
}
class
classProcessor
Processor {
Processor.handler: ()=> number
handler=()=> {
return
var Math:Math
An intrinsic object that provides basic mathematics functionality and constants.
Math.
Math.random(): number
Returns a pseudorandom number between 0 and 1.
random();
};
}
class
classCalculator
Calculator {
Calculator.add(a: number, b: number): any
add(
a: number
a:number,
b: number
b:number) {
returnthis.precision(
a: number
a+
b: number
b);
Error ts(2339) ― Property 'precision' does not exist on type 'Calculator'.
}
}
class
classCalculator
Calculator {
static
Calculator.add(a: number, b: number): number
add(
a: number
a:number,
b: number
b:number) {
return
a: number
a+
b: number
b;
}
}
function
functionadd(a:number, b:number):number
add(
a: number
a:number,
b: number
b:number) {
return
a: number
a+
b: number
b;
}
class
classCounter
Counter {
private
Counter.count: number
count=0;
get
Counter.value: number
value() {
returnthis.
Counter.count: number
count;
}
}
class
classBase
Base {
Base.method(): void
method():void {}
}
class
classDerived
Derivedextends
classBase
Base {
override
Derived.method(): void
method() {
var console:Console
The console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
A global console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(newError('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = newconsole.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(newError('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
The console module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
A global console instance configured to write to process.stdout and
process.stderr. The global console can be used without importing the node:console module.
Warning: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the note on process I/O for
more information.
Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(newError('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
Example using the Console class:
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = newconsole.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(newError('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
Prints to stdout with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to printf(3)
(the arguments are all passed to util.format()).
If your codebase has many classes that implement external interfaces or extend base classes where methods are expected to exist without using this, this rule may produce false positives.
Some frameworks require instance methods for dependency injection or other patterns even when they don’t use this.